Loose Signals

Try Not to Look So Human

In the quiet of W’ren’s quarters, T’mari reveals what she sees in Matt—something far greater than caste, prophecy, or biology. Over tea and whispered strategy, the first steps are taken toward a mythic future. What begins as resignation becomes the opening move of a quiet, eleven-month revolution.

Main Story

American Girl

Outward-bound and homesick for Earth—and for Matt—T’mari reflects on everything she’s becoming. Wrapped in relics of his world and haunted by his scent, she braces for duty while nursing a private longing. Becoming an ambassador isn’t just about language or custom. It’s about love, choice, and cultural rebirth.

Main Story

Pizza, Patios, and Patricians

A diplomatic evening veers into emergency as Matt juggles the formal expectations of leadership and the urgent demands of family and farm life. As V’ren medics race to save lives, Matt reaffirms that power isn’t about reverence—it’s about presence, grit, and refusing to let anyone bleed alone.

Main Story

Arrival of the General

When General Leonard arrives with his family, Matt welcomes them with cobbler, conversation, and quiet command. What begins as hospitality quickly turns into briefing, orientation, and myth-making. By the end, Matt has redefined the chain of command, reshaped perceptions of the V’ren, and subtly positioned himself as the new mythic center of power.

Main Story

The Sitting Room

In a quiet meeting that begins with courtesy and ends with revelation, Matt names L’tani as his temporary advisor, sparking a subtle shift in power. T’monn, watching closely, realizes the man who offered them sanctuary now stands above kings—and that her people have entrusted their future to someone more than merely human.

Main Story

What Is a Freeholder, Anyway?

When Leila Carson joined Matt Marmaduke for lunch in Arrow Rock, she expected folksy charm and vague answers. What she got was a masterclass in post-collapse governance, legal inheritance, and sovereign responsibility—from a man who owns his land, leads his people, and takes contracts more seriously than constitutions.

Main Story

The Spies Arrive

As Earth and the V’ren take their first steps toward integration, Matt convenes a groundbreaking council of linguists, engineers, and cultural theorists. What begins with flirtation and family secrets ends with strategic clarity. Around one table, a Missouri freehold becomes the nerve center for humanity’s most delicate interstellar alliance.

Main Story

End of Day Wrap-Up – June 2, 2440

From sacred oaths to skirt swaps, Missouri became the nexus of first contact diplomacy as Matt Marmaduke welcomed House T’all into his Freehold with a blooded blade and an ancient vow. Social media and global headlines exploded as Earth’s most unorthodox sovereign stepped into the galactic spotlight—firmly rooted in red clay.

Main Story

Late Meal, Long Shadows

As Matt rises to near-mythic power among the V’ren, T’mari faces the reality that their paths may no longer run side by side. In a quiet, reflective dinner that follows a galactic-shaking livestream, they confront status, grief, and the weight of unintended destiny—with one last moment of normalcy between them.

Loose Signals

Blood and Blade: The Day House T’all Was Reborn

What began as a diplomatic walk-through became a moment of myth and permanence. On the deck of a refugee ship, Matthew Marmaduke received not just fealty, but family. House T’all rose from near dissolution, sealed by blood, bound by name, and recognized by a High Lord Earth never saw coming.

Side Quest

Meeting the Neighbors

On a quiet Missouri morning, Matt takes T’mari on a road tour through farm towns, family kitchens, and cultural contrasts. Between coffee stops, samosa orders, and Amish encounters, something deeper unfolds—a glimpse of home, humor, and the humanity that bridges worlds. Sometimes, a truck ride says more than diplomacy ever could.

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